Jiang Chaokang (蒋超康) I build generative world models and put them in a closed loop.

A 7-camera surround world model, compressed from 35 denoising steps to 4 for up to ~13.9× faster rollouts, now driving a sensor-level closed-loop simulator at Bosch — alongside perception that runs on production autonomous-driving platforms.

  • ICML 2026 · Spotlight
  • T-PAMI
  • CVPR
  • 7V surround world model
  • Production AD perception

Born in 1998 in Henan, China. I received my Master of Engineering in 2023 through a joint program (2020–2023) between the China University of Mining and Technology and Shanghai Jiao Tong University, where I was fortunate to be advised by Prof. Hesheng Wang and Prof. Yanzi Miao, and to build multi-year collaborations with Dr. Guangming Wang and Dr. Jiuming Liu, both now at Cambridge. At the SJTU IRMV Lab I worked on a 4D auto-labeling system and a lawn-mowing robot — my first experience of shipping perception onto real hardware rather than a benchmark. I then spent 2023.06–2025.03 at PhiGent Robotics in Beijing before joining Bosch China.

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Publications

Peer-reviewed papers & preprints

Scene flow, LiDAR odometry, 3D/4D perception, world models, and generative driving.

How papers are listed

A filterable list where every card stays two sentences: one for the problem, one for the core contribution. Each entry carries verified PDF, arXiv, DOI, code, and project-page links.

Engineering Projects

Production · POC · research systems

Autonomous-driving, robotics, auto-labeling, deployment, and data-generation systems.

What each project page shows

Problem, what I built, and the measured result — then an interactive logic map of the architecture. Enterprise work is sanitized and kept high-level.

Learning Log

Long-term engineering notes

Notes on models, systems, deployment, and research practice.

What I write about

Durable notes rather than news: model design, system trade-offs, deployment lessons, and the judgement calls behind them.

Selected Publications

Representative research work

All publications
VectorWorld: Efficient Streaming World Model via Diffusion Flow on Vector Graphs preview
ICML Accepted · Spotlight 2026

VectorWorld: Efficient Streaming World Model via Diffusion Flow on Vector Graphs

Rolling a driving world model forward on dense BEV rasters is expensive, which is what keeps world models out of streaming use.

Contribution. It runs the diffusion flow over a compact vector graph of agents and lanes instead of a dense raster, so rollout cost scales with the number of scene elements rather than with resolution — cheap enough to generate the future as a stream.

RegFormer++: An Efficient Large-Scale 3D LiDAR Point Registration Network with Projection-Aware 2D Transformer preview
arXiv Preprint 2026

RegFormer++: An Efficient Large-Scale 3D LiDAR Point Registration Network with Projection-Aware 2D Transformer

Large-scale LiDAR registration is dominated by the cost of attention over hundreds of thousands of unordered points.

Contribution. It keeps the registration in 3D but moves the attention onto a range projection, so a 2D transformer carries the heavy computation while the point geometry stays exact — no voxel downsampling, no hand-built descriptors.

DifFlow3D: Hierarchical Diffusion Models for Uncertainty-Aware 3D Scene Flow Estimation preview
T-PAMI Published 2026

DifFlow3D: Hierarchical Diffusion Models for Uncertainty-Aware 3D Scene Flow Estimation

Scene-flow networks return one motion vector per point and no indication of when that vector should not be trusted.

Contribution. It refines flow as a hierarchical, coarse-to-fine diffusion process and reads per-point uncertainty directly out of that process — the journal extension of the CVPR 2024 method.

Selected Projects

Engineering evidence

All projects
Research Platform 2025.03–Present

Generative Autonomous-Driving Simulation Platform

Bosch (XC-CN) · World Models Algorithm Engineer

A generative simulation platform built on Cosmos-Transfer2.5: a 7-camera surround world model, real-map scenario generation, and a 4-step distilled sampler that makes surround rollouts fast enough to sit inside a closed loop.

Research Platform 2025.05–Present

Vector Traffic Generation & Sensor-Level Closed-Loop Simulation

Bosch (XC-CN) · World Models Algorithm Engineer

A two-level driving simulator: a vector world model that decides what the traffic does, and a sensor-level pipeline that decides what the cameras see — reconstruction, generated traffic, and a mask-guided video editor in one closed loop.

Research Project 2023.05–2024

Controllable Surround-View Driving Generation

PhiGent Robotics · Generative Driving Algorithm Engineer

A controllable surround-view driving generator: 3D boxes and maps become spatial conditions, text / reference frames / lanes / calibration become condition tokens, and a UNet diffusion backbone turns them into cross-camera-consistent 4V / 7V / 11V video.